//
//  MyContactListener.h
//  z_boxem
//
//  Created by A B on 2/2/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "Box2D.h"


@class HelloWorldLayer;

class MyContactListener: public b2ContactListener
{
    
    HelloWorldLayer* helloWorldLayer;
    
public:
    MyContactListener(HelloWorldLayer* callback);
    ~MyContactListener();
    
    void BeginContact(b2Contact* contact);    
    void EndContact(b2Contact* contact);    
};

extern int numFootContacts;
extern BOOL* enemyDirection;